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Why is it hard to write regular blog posts?

Hi to all our fans and readers! Well if you are a reader of our blog you should be aware we are not posting in regular basis, in fact it’s even worse we have not posted anything since a year on our blog! What happened? Is the project dead or something? Those are...

Production Update: April

We have been busy lately on social media as some of you have noticed. We have started again to post on #screenshotsaturday on Facebook, Twitter, Instagram, and Reddit. We are really excited to see all the feedbacks from the community and lot of people contacting us to...

Why we love Unity3D?

At Pixelgate Studios we’ve tried lot of different Game Engines and frameworks that we used professionally: Construct2, Game Maker 1.x, Starling (with Flash), and Unity3D. Some of them just for testing: Unreal Engine, Godot, Phaser, Cocos2D. Just to mention few of...

How to Hack your video game production planning?

On this month update we have made good progress about choosing a better project management tool than Trello.   Since the project started we have tried several project management tools:   Trello Redmine GitLab Hack&Plan   Trello   I guess you are almost all...

Starting our adventure

The project Scarce Tactics started some years ago. It took a while to gather the right team to achieve a viable project. We have the best team to handle all the hard work required to complete the game we all love, as we are also big fans of Tactical games. We are a...