Why is it hard to write regular blog posts?by Anton | July 29, 2019 | Devlogs, Thoughts | 0 Comments Hi to all our fans and readers! Well if you are a reader of our blog you should be aware we are not posting in regular basis, in fact it's even worse we have not posted anything since a year on our blog! What happened? Is the project dead or something? Those are the...Read MoreProduction Update: Aprilby Anton | April 27, 2018 | Devlogs, Screenshot Saturday, Updates | 0 CommentsFor this month blogpost it’s a production update about the project Scarce Tactics. Where we are and what are the next steps on the projet?Read MoreWhy we love Unity3D?by Anton | March 31, 2018 | Devlogs | 0 CommentsAt Pixelgate Studios we’ve tried lot of different Game Engines and frameworks that we used professionally: Construct2, Game Maker 1.x, Starling (with Flash), and Unity3D.Read MoreHow to Hack your video game production planning?by Anton | February 21, 2018 | Devlogs | 0 CommentsOn this month update we have made good progress about choosing a better project management tool than Trello.Read MoreStarting our adventureby Anton | December 13, 2017 | Devlogs | 0 CommentsThe project Scarce Tactics started some years ago. It took a while to gather the right team to achieve a viable project…Read MoreA Modern Tactical Role Playing Game Fight powerful enemiesWhat is dead may die againA world full of mysteries Browse Media GallerySubscribe To Our NewsletterJoin our mailing list to receive the latest news and updates from our team. SUBSCRIBE! You have Successfully Subscribed!